
I've also found that, even though you can build several harbormaster's wharves around a single island, automated ships will insist on going to your warehouse. I manually haul over tools every so often. Each outlying island contains 1 or more full supply chains for some city commodity, with the exception of my Oriental city island - that one contains the Oriental city, its basic supporting industries and one outlying island to produce coffee. The low granularity of the automated ship transport tools has kept me with one main island that produces the main construction goods, with multiple outlying islands. Tedious, but it works for now I've only just gotten to the level where you have nobles and envoys to maintain. Then I check back every so often if the supply has dipped more than 5 units below maximum, it's time to build another supply chain for that good.


The only industrial goods I run a huge surplus of are salt and paper.įor city-based supply and demand, I build up my supplies until they hit maximum. For industrial supply/demand, I ended up using Lorekeep's list from this thread and it's worked pretty well. The supply/demand stuff is really crude and I think that's one of the game's big UI failings. Oh, what's the point of the eyedropper/clone tool? You can only clone a single building? I was hoping it was kind of like a stamp tool where you could stamp out a specific field/road/house configuration block. How do you all deal with this? Also, is there a way to add more resources in the upper left? I really do start to care about, say, food, and I don't like my first indication of issues being a giant warning that there is 0 fish in my storehouse. Even the arrows "your storehouse is filling up" is useless because it takes into account large stores that you sell or transfer so you can expand to new islands, so it'll say your stock is decreasing when in fact you might have a large surplus.Įxtremely frustrating. It's extremely crude and there's no way to refine it beyond guesswork. Which is great, if there was ANY WAY AT ALL to track what your consumption figures are over time. Instead, the best you can do is "Pick up X from here and put it down here". There doesn't appear to be a way to do this unless I've totally missed it.

I want to be able to keep my goods balanced on each island, have a few of wood,tools just in case I need them or I want to expand. You can't seem to do the same thing for your trade routes. You can tell general trade ships to keep X number of goods in your local warehouse and buy anything more. For a game based on it they sure when to great lengths to hide critical information. I have real trouble with the trade routes and goods.
